Since this discussion started, we have read, listened, talked, read some more, debated. What is so apparent is the avid passion for Organized Play that everyone shares. We are so pleased that passion has conceived the following...
We are very excited to announce our new Ambassador Program. This program is designed to be an outreach & training program for your local stores, helping teach DMs about D&D, and specifically providing the latest information about D&D Adventurers League Public Play.
“Let me tell you about my character” may have been replaced by “I did X and then Y happened” but it is all the same thing; creating immersion that the players, through catharsis, feel they’ve actually accomplished. Matthew Colville explains a little better and more eloquently:
Some of the most iconic adventures in literature and mythology have the hero engaging in a battle of wits with a nefarious guardian of some lost treasure or artifact. The Sphinx’s riddle or unraveling the mystery of eternal life in The Epic of Gilgamesh are, arguably, the most famous. And since Dungeons & Dragons directly and unabashedly references many of these older stories, it is not surprising that some adventures – published or homebrewed – […]
An engaging and enthralling approach to DMing from author Matthew Colville. Here, he discusses the down-sides of beating the bad guys, or how fights are not completely self-contained “encounters”
A Fusion of Imagination. Dungeons & Dragons is such an influential cultural phenomenon that it helped inspire the creators of Magic: The Gathering into launching their own influential cultural phenomenon; one that would eclipse (and save the IP of) its predecessor TSR Inc. But the relationship between D&D and M:TG players hasn’t always been the best. SO maybe you’re like me, torn between two worlds. What can you do? You love D&D 5e but […]
Your party is doing very well, overcoming amazing challenges and responding to monsters’ onslaughts with ease and now the thing you fear has come to pass; your players are bored. Most DMs respond to player boredom or apathy with increased CR monsters; if the 5 level 6 players are sweeping through the Hobgoblin band led by one Hobgoblin Captain, then maybe two or three, or maybe all the hobgoblins should be captains? While it may […]