Probably best known for his voicework in video games and cartoons, Matt Mercer is also a well-known DM in the voice acting community in and around Los Angeles. Geek & Sundry’s Twitch stream featuring Mercer and eight of his friends playing D&D, known as “Critical Role,” is a fast-growing and fun romp through the world of 5th Edition. HERE, Matt shares his thoughts on “The Rule of Cool” – that is the implicit rule […]

Around the Web: Matt Mercer’s “Rule of Cool”


When players think of foes to defeat, they usually think goblins, trolls, vampires, and dragons; Each more deadly than the last. But what most players don’t know, and what many DMs seem to have forgotten, is that adventure rarely takes place in temperate climes with perfect weather. Often, adventure calls the party to stinking swamps, blazing deserts, frigid tundra, or storm-tossed oceans. And here is where the players will be tested by the ultimate opponent; […]

Mastering The Game: The Environment



You have your time slot, your adventure, everyone is at the table, dice are rolling and monsters are being slain. Like a 666 Casino scenario where your mind is running like a professional gambler in a game, nothing can stop you. And then it happens. You get off track, lose yourself in the role-play, the rules, the intra-party drama, have to answer questions from new players, or look something up only to realize that you’ve […]

Mastering The Game: Setbacks and Recovery



Spring is here and the convention summer is on the horizon. Time for some updates. I am, still, working diligently a revamped website, so we can add more content and functionality to the Herald’s Guild. However the work is getting lonely and the process could do with some extra eyes, ears, hands and commenting mouths. In short I could do with a few web (WordPress?) savvy volunteers. If working on websites is not your thing, […]

News from the Herald’s Guild



3D Scenery. I have often stood in awe of the spectacular setups some DMs pull off. Inspiring stuff that really makes me want to try and build some of it for myself.  I may need some help though. For those who do not suffer zero-fine-motor-skills-syndrome like me, Tom Henderson has provided us with a great article on Using 3D Scenery Effectively at conventions. I will have to find some way to play at his table one […]

Using 3D Scenery effectively



With the time to start packing for Winter Fantasy upon me, time to post some useful content. From an actual professional no less. John duBois provides us with tips on how not to lose our voice while DMing at conventions. Having lost my voice several times at a convention I for one will be trying to follow the tips below and many thanks to John for his insights. Keep Your Voice Healthy, by John duBois […]

Keep Your Voice Healthy